| Author |
Title |
Copyright |
| Holmquist |
Grounded Innovation |
2012 |
| Greenberg, Carpendale, Marquardt & Buxton |
Sketching User Experiences: The Workbook |
2012 |
| Sauro & Lewis |
Quantifying the User Experience: Practical Statistics for User Research |
2012 |
| Sharon |
It’s Our Research: Getting Stakeholder Buy-in for User Experience Research Projects |
2012 |
| Hartson & Pyla |
The UX Book: Process and Guidelines for Ensuring a Quality User Experience |
2012 |
| Koskinen, Zimmerman, Binder, Redstrom & Wensveen |
Design Research Through Practice: From the Lab, Field, and Showroom |
2012 |
| Bloomstein |
Content Strategy at Work: Real-world Stories to Strengthen Every Interactive Project |
2012 |
| Barnum |
Usability Testing Essentials: Ready, Set…Test! |
2011 |
| Lund |
User Experience Management: Essential Skills for Leading Effective UX Teams |
2011 |
| Resmini & Rosati |
Pervasive Information Architecture: Designing Cross-Channel User Experiences |
2011 |
| Hansen,Shneiderman & Smith |
Analyzing Social Media Networks with NodeXL: Insights from a Connected World |
2011 |
| Wigdor & Wixon |
Brave NUI World: Designing Natural User Interfaces for Touch and Gesture |
2011 |
| Quesenbery & Szuc |
Global UX: Design and Research in a Connected World |
2011 |
| Kolko |
Thoughts on Interaction Design, 2nd Edition |
2011 |
| Adlin & Pruitt |
The Essential Persona Lifecycle: Your Guide to Building and Using Personas |
2010 |
| Cypher,Dontcheva,Lau & Nichols |
No Code Required: Giving Users Tools to Transform the Web |
2010 |
| Howard |
Design to Thrive: Creating Social Networks and Online Communities that Last |
2010 |
| Johnson |
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules |
2010 |
| Schumacher |
The Handbook of Global User Research |
2010 |
| Albert, Tedesco & Tullis |
Beyond the Usability Lab: Conducting Large-scale Online User Experience Studies |
2010 |
| Kuniavsky |
Smart Things: Ubiquitous Computing User Experience Design |
2010 |
| Druin |
Mobile Technology for Children: Designing for Interaction and Learning |
2009 |
| Berger, Arent, Arnowitz & Sampson |
Effective Prototyping with Excel: A practical handbook for developers and designers |
2009 |
| Vora |
Web Application Design Patterns |
2009 |
| Wilson |
User Experience Re-Mastered: Your Guide to Getting the Right Design |
2009 |
| Jarrett & Gaffney |
Forms that Work: Designing Web Forms for Usability |
2009 |
| Markopoulos, Read, MacFarlane & Hoysniemi |
Evaluating Children’s Interactive Products: Principles and Practices for Interaction Designers |
2008 |
| Jones |
Keeping Found Things Found: The Study and Practice of Personal Information Management |
2008 |
| Ware |
Visual Thinking: for Design |
2008 |
| Tullis & Albert |
Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics |
2008 |
| Dumas & Loring |
Moderating Usability Tests: Principles and Practices for Interacting |
2008 |
| Kortum |
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces |
2008 |
| Buxton |
Sketching User Experiences: Getting the Design Right and the Right Design |
2007 |
| Redish |
Letting Go of the Words: Writing Web Content that Works |
2007 |
| Righi & James |
User-Centered Design Stories: Real-World UCD Case Studies |
2007 |
| Johnson |
GUI Bloopers 2.0, 2nd Edition: Common User Interface Design Don’ts and Dos |
2007 |
| MacKenzie & Tanaka-Ishii |
Text Entry Systems: Mobility, Accessibility, Universality |
2007 |
| Woolf |
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning |
2007 |
| Arnowitz, Arent & Berger |
Effective Prototyping for Software Makers |
2006 |
| Pruitt & Adlin |
The Persona Lifecycle: Keeping People in Mind Throughout Product Design |
2006 |
| Love |
Understanding Mobile Human-Computer Interaction: |
2005 |
| Harris |
Voice Interaction Design: Crafting the New Conversational Speech Systems |
2005 |
| Ware |
Information Visualization, 2nd Edition: Perception for Design |
2005 |
| Stone, Jarrett, Woodroffe & Minocha |
User Interface Design and Evaluation |
2005 |
| Bias & Mayhew |
Cost-Justifying Usability, 2nd Edition: An Update for the Internet Age, Second Edition |
2005 |
| Holtzblatt, Wendell & Wood |
Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design |
2004 |
| Fowler & Stanwick |
Web Application Design Handbook: Best Practices for Web-Based Software |
2004 |
| Mirel |
Interaction Design for Complex Problem Solving: Developing Useful and Usable Software |
2004 |
| Snyder |
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces |
2004 |
| Ling |
The Mobile Connection: The Cell Phone’s Impact on Society |
2004 |
| Bederson & Shneiderman |
The Craft of Information Visualization: Readings and Reflections |
2003 |
| Kuniavsky |
Observing the User Experience: A Practitioner’s Guide to User Research |
2003 |
| Fogg |
Persuasive Technology: Using Computers to Change What We Think and Do |
2002 |
| Rosson & Carroll |
Usability Engineering: Scenario-Based Development of Human-Computer Interaction |
2002 |
| Mayhew |
The Usability Engineering Lifecycle: A Practitioner’s Handbook for User Interface Design |
1999 |
| Olsen |
Developing User Interfaces |
1998 |
| Beyer & Holtzblatt |
Contextual Design: Defining Customer-Centered Systems |
1997 |
| Kling |
Computerization and Controversy, 2nd Edition: Value Conflicts and Social Choices |
1996 |
| Nielsen |
Multimedia and Hypertext: The Internet and Beyond |
1995 |
| Nielsen |
Usability Engineering: |
1993 |
| Coleman |
Groupware 92: |
1992 |
| Nyce & Kahn |
From Memex To Hypertext: |
1991 |
| Nielsen |
Coordinating User Interfaces for Consistency |
1989 |
| Greif |
Computer-Supported Cooperative Work: A Book of Readings |
1988 |